A recent report by KPMG Consulting identified the gaming industry as a laggard in the purchase, use and understanding of computers and technology. The excellent report cites a number of statistics to back this up, such as the lower compensation for executives in the computer field in the gaming industry and it also addresses the resulting lack of system integration in the industry. Many of these challenges are known by managers that deal with incompatible systems and fall back on pre-computer age methods to manage their businesses. This article is going to look at why the gaming industry now has this challenge, and how it can be addressed particular by the small to medium size operations that do not have the resources of a large IT ("Information Technology") staff available.
HOW WE GOT HERE
Remember how this industry developed and continues to hire and promote people, and the reasons for the lack of technology become clear. Originally, slot machines with on-line systems did not exist, and the managers came up through the ranks of the work force, rising through experience on the gaming floor. The qualifications for promotion have never been linked to the ability to deal with technology in anyway. Promotion depended on loyalty, the ability to "case" the floor, know the games, and interact with customers.
Conversely, IT staff members have been hired for specific technical skills, promoted at lower pay and in many cases lack the ability to communicate with executives and understand the business requirements particular to the gaming industry. Small to medium organizations predominately dont have higher level positions such as Chief Information Officer, and have the small IT staffs reporting to the Finance department. Typically Finance looks at IT as support and maintenance, leaving the department in the compromising position of trying to support an infrastructure with no direction or even worse, direction that is driven solely by a financial perspectives, not operational requirements.
While slot departments have required technical expertise, these skills are primarily specific in nature, using custom built slot management systems. On the table games side, managers learn how to use the rating systems, and marketing managers learn how to use the marketing modules. Generally they gain this knowledge from scratch, with no previous experience in computers. Each person learns only the tasks they need to fulfill issuing complimentaries, or reviewing ratings. Even today, if one walks into the executive offices of many large gaming companies, one will see executive desks with computers available to access data, but they draft memos by hand for an assistant to type! When was the last time a candidate for pit manager or above was asked to demonstrate an ability with Word or Excel? It never happened to us at anytime, and has never been a required job skill.
These people later become the decision makers in the business. The casino is where the money is, and it will drive the requirements for integration of technology to improve job performance and operations. If the decision makers have only a rudimentary understanding of the power of computers and their application in the work environment, then they do not know what to ask the technology managers for. Compounding this sea of ignorance is the natural tendency of not wanting to investigate an area where lack of knowledge by executives will be come readily apparent. Everyone continues to do things the "way they have always been done" because, "this is what works".
So, decision makers without computer skills do not demand those skills of the people they hire to join them, unless they are in a supporting role essentially to assist the decision makers in the areas that they are deficient in. As a result, there is no culture of trying to get technology to make the guest experience easier. The KPMG study points out that the top tier of guests in casinos get first class service, but the lesser customers do not. The reason for this is simple, casinos can afford to devote manpower to the top tier customers, but cannot do it at lower levels. The only way the lower tier customers can be given the same attention, is by the use of technology to provide front line employees the tools that will automate the decision making efforts for the guest.
On the technology side, current inadequate infrastructures have evolved, again because people in general management fear that they dont know what to expect from IT. As a result IT is viewed as a costly support department that lacks the management backing needed to hire and promote experienced staff.
ACTION PLAN
Now that you understand the challenge, what can be done about it? Clearly replacing all of your managers with computer savvy people is not practical, although, that is what you need to end up achieving. So there needs to be plan of action.
Believe it or not, that is the easy part of the plan! You set the new hiring and training standards, arrange the training policy, promote the implementation of a solid well planned infrastructure, and sit back and wait for everything to fall into place and for your newly skilled managers to start using computers. Well, it will not happen unless you create a culture of using computers and technology. This is a process that requires many parts and constant attention.
It is essential that you create an environment where your managers think of computers and technology as a constant resource to enhance the customer experience and help the business grow. To succeed, your technology staff will need to be involved in the day to day operations and planning of the company.
Commitment will be required to put a structure in place that will support the demands you are creating. Software currently available specific to the Gaming industry is somewhat limited. Consideration for in-house development staffs or outsourcing to achieve specific business requirements will be needed. The IT foundation, built properly can accomplish a user friendly, seamless infrastructure that will pay for itself in short order.
If you want your company to be able to compete effectively for that most valued entity the customer, you must build the infrastructure, and require the participation of everyone to bring your company into the present. Time is short, each year your customers learn and understand more about what technology can do for them, and what it should be doing for you. Your choice is simple adapt to using technology correctly or become irrelevant in your marketplace!
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